The Humanoid property currently only has a .Touched function and does not contain a .TouchEnded function.
A basepart, however, has both .Touched and .TouchEnded, and you’d assume the Humanoid would have that too, but unfortunately that’s not the case here.
BasePart on Wiki
Humanoid on Wiki
Use Cases:
- Able to figure out when the humanoid has stopped touching a brick.
P.S. If you have a temp work-around for this, could you let me know?