Adding a Humanoid to a Model

I need help adding a Humanoid to the Model so I can use MoveTo, currently there are 2 mesh parts for the hands, 1 for the Torso, 1 for the Head, 1 for the legs, and a few more for the helmet and sword. The Torso has a Motor6D for each part to connect everything.

Dont know if thats even possible.

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Please check official documentation (full description starts after “Events” section), it’s pretty much self-explanatory.

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Thanks, does it have to have a LeftLeg and a RightLeg, or is it possible for it to work with one Part for the legs?

Other parts except HumanoidRootPart are optional:
MoveTo will move HumanoidRootPart but it won’t play walk/jump animations.

HumanoidRootPart, Head and Torso, right?

right, that should do it.

Also please do not forget setting Humanoid’s HipHeight, with default zero value it moves awkward.

And how should i connect everything? Motor6D for each part inside the Torso?

Or weld contraints, you just need to keep it from falling apart.
I find RigEdit useful for setting this up.

Does the size of the model matter?

Does the size of the model matter?

i guess, it does not.