Hey what’s going on everyone, I hope you are doing well. Today I figured I should shed some light on a placement system that I started 6 days ago, it features the ability to snap to irregular face normals instantly without any extra calculations, currently working on multiplot placing but I thought I should share!
For this game it is an old project I am planning on revamping and revisiting as solo instead of group this time. I’ve planned out the entire game roadmap and have a majority of everything mostly done from small projects in the past so I am pretty deadset on this, especially since it is much easier than my last project
Hey, since I’ve tried many ways to replicate this, Id like to know if your still planning to open source this since its been a while from when you said you were planning to open source this. I’ll understand if you don’t want to though.
Hey guys, its been a real long time. I’m going to be honest, I forgot that I made this post. I spend a few hours working on a demo build that can be used in your projects.