Allow blanket access to all Open Cloud APIs directly

As a Roblox developer, it is currently too hard to perform several web tasks directly in game, without needing to rent out an external server. This incurs additional cost to do basic management tasks.

We have the OpenCloudService, so it seems weird that what it’s allowed to do is restricted, instead, if the API key is linked to an experience, it should be possible to use RequestAsync with open cloud URLs

Case Study: Group Management

Many roleplay games have a tight integration with their underlying group, we have some functionality such as getting group membership already in-engine, however, to do management tasks such as promoting people automatically, an external server connected to Open Cloud is required.

As stated before, this is an unnecessary cost to the developer when it would easier to just allow developers to access the /cloud/ directory of apis.roblox.com

If Roblox is able to address this issue, it would improve my development experience because I would not need to occur additional costs to do basic group tasks.

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Hey, thanks for posting about this. We’re aware of the need, and as mentioned in the recent creator AMA (see below) and some other feature request threads, we’re actually already working on this feature.

We don’t have a shipping date to share at the moment, but this is already in development.

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