As it currently stands, experiences that are Paid Access are not permitted to enable Private Servers.
This is a pointless restriction that is detrimental to social experience of the Roblox platform. Private Servers exist to allow users to choose who they are interacting with. Paid experiences should have the same feature for the same reason every other experience has it. This was requested 4 years ago here.
Games that are paid access currently have to roll custom solutions via Developer Products to recreate the Private Server feature-set for their users. This is redundant and silly, given that Private Servers already exist.
Private Servers were recently(ish) given the ability to be free. If Roblox’s concern here is that users should not pay for the game twice (which is an ineffectual concern, given that in-game purchases can be used to build an equivalent anyway) then Private Servers should at least be able to be enabled as free on Paid Access experiences. Perhaps something like this:
Bump, I consider this an important requirement for the platform.
Roblox has a generally very backwards attitude to the prices of developer products, gamepasses and paid access games as a whole. Games on any other platform like Steam, Google Play store etc are commonly not free to play, but must be bought to have access to play, and I see no reason why this should be any different on Roblox.
Private servers allow players to enjoy the game without having to deal with trolls, exploiters, or simply to just play in peace. They should not be restricted to free-to-play experiences.
This needs to be a feature. It’s a source of monetization that games lose out on.
There has been two occasions where I wanted to get a game with friends, but did not want to play a public server. The first game I didn’t even purchase and the second one I decided to only because the server sizes were small.
The lack of this feature is letting developers lose out on money!
My players constantly ask me to turn on the ability to create private servers, not even aware it can’t be enabled on paid access games. This isn’t even a feature I want for monetisation purposes, but so players have that choice to be able to play without interference from others.