Right now WeldConstraints are not as useful as they could be. Their offset is determined automatically and can only be changed by updating the position of 1 of the parts. This is unintuitive and doesn’t work well when creating WeldConstraints at runtime via code.
The alternative right now is to use Welds, but from my experience they have issues replicating and syncing with the client when used in combination with some of the new constraints (rope, spring and hinge). These problems are fixed when I use WeldConstraints.
Allowing developers to set the offset of WeldConstraints will overall make them more useful. Setting the offset manually would also disable it from being changed automatically in the future