As a Roblox developer, it is currently too hard to make local multiplayer games (using the fact that you can have 8 gamepads at once) given how the developer cannot split the screen in half, or in fours.
This is a problem for local multiplayer Xbox games as it means everyone wouild have to stay inside a safezone and could not break up from each other too far without it becoming tedious to work with.
Developing a game like this can be infuriating to downright impossible as designing games that dont have splitscreen support limits you heavily, try making a racing game without split screening, it would be impossible.
Ergonomics for multiple controllers already somewhat exist with the UI selection thing having a “Selection Controller” system, and I dont know how splitscreen support was overlooked when adding this.
If Roblox is able to address this issue, it would improve my development experience because I’d be able to make local multiplayer games that dont require the players to stick together