As a Roblox developer, it is currently impossible to create weld constraints between parts and terrain that won’t be removed when terrain is deformed
Currently Roblox removes welds to non-touching parts to terrain when terrain changes. This is undesirable. I do not want to pay the cost of searching for this, and I need my welds to exist.
I would like a way to disable this behavior.
If Roblox is able to address this issue, it would improve my development experience because I could weld things to terrain safely.