Hi! I’m trying to add a small visual clue to help players understand with what object they are going to interact when pressing a key.
I was going for making a rod constraint between the HumanoidRootPart
of the player and a hitbox for the object.
The issue is that I am unable to make this constraint visible while also disabling it’s abilities to interact with the game physics. Remember, this is supposed to be a visual effect, not a possible exploit to bug the game out.
From this older discussion I understand it’s not possible do have it visually on but disable it’s physics, so I was wondering for alternatives to using constraints or a trick to pretty much render it’s physical capabilities inert (values so large/small it couldn’t possibly affect the player)