An unlit material?

Hello,
I’ve been developing a bit on Unity and Unreal engine lately, and something that would enhance the roblox material palette is an unlit shader.
Something that you can color but that doesn’t have shadows.

We actually have the neon material that can do it but there is that glowing effect at a certain graphic quality level:

Max graphics (has glow, which is bad in that case)

Min graphics (no glow, which is what we’re looking for)

So as you can see on the lowest settings you don’t have the glow effect anymore, and I’m talking about a new material that would look like the lowest settings one.

The use of a material like this one is infinite, and would greatly add more depth to games with a wyse use of it.

I don’t know about you all, but I would really use this for my games.
Thanks !

39 Likes

Support.

1 Like

Support, would be even better if there was a toggle so all materials could “ignore lighting”

6 Likes

They should add light influence to parts just like they added to billboard guis

16 Likes

I can think of some interesting artsy styles that could be made with a material like this.

1 Like

Support, or add custom specular maps

2 Likes

This, this excatly. That would be super useful!

1 Like

This would make sense for specular maps on meshes, but what use would this provide on ordinary parts?

Support, i would see this material in roblox studio.

1 Like

Definite support to this thread. Also this.

3 Likes

Mega support.

1 Like