As part of our continuing work to keep Roblox safe and secure and to prevent account farming and exploits, we are updating our policy on running Roblox in third-party emulators. Starting today, we are restricting general player access from emulators to better protect the user experience.
Since emulators allow your computer to act like a different computer or game system, we know that many of you use them to test your experiences across different devices. To ensure you can continue this vital work, we have specifically built in an exception for you. You will be able to join and test any experience where you have “edit” permissions while using an emulator. This exception will be extended to users with a “play” test permission role in the coming weeks. The native Studio Emulator is unaffected and remains a great testing tool.
Here are the key details:
Creator Access: Testing on an experience you have “edit” permissions for is still allowed on an emulator. We will expand this to include the “play” test permission role soon.
Studio Emulator: Unaffected. It continues to be a primary tool for testing.
General Player Access: Players without creator permissions will be kicked if detected on an emulator and will need to switch to an official version of Roblox downloaded from an official source (such as roblox.com, the App Store, or Google Play) for the native platform you’re playing on (Windows, macOS, iOS, Android, etc.).
If you run into any issues and feel you’ve been disconnected by mistake, please let our Roblox Support team know.
Thank you for your understanding as we work to keep Roblox secure. Let us know if you have any questions.
Would this lock me out of playing Roblox through Linux such as using Sober (Linux Roblox Player) and Roblox Studio (Wine/Proton) to develop experiences and to play experiences?
This is my main way of actually using the Roblox Platform, if this method of accessing Roblox is not allowed anymore, id be really sad.
Since this likely will take out Sober, are there any plans for Roblox support on Linux?
I feel like there’s probably survivorship bias here. Roblox is quite big, and one of the main things which prevents me from using Linux is.. actually Roblox. I wonder how many others are in my boat.
I would assume not, since Sober (as far as I am aware) works the same way as running Android apps on a Chromebook, which is an officially supported method to play Roblox. This seems to be aimed more at things like Bluestacks and the Android Studio device emulator.
I think Sober just modifies a APK to work on Linux, and not put it through a layer or anything, making it native, but what about for Roblox Studio? That runs on Wine or Egg-roll proton.
I don’t believe there is really any incentive (even monetary) for them to officially and natively support Roblox.
Virtual machines still work just fine and is supported by Roblox’s anticheat team, until then, I don’t see virtual machines being disallowed in the future as long as Wine and Waydroid emulators being blocked.