This topic was automatically opened after 10 minutes.
Just wondering when we can expect the monetisation menu to be added back?
Personally found the insights really valuable for the brief period it was accessible.
This is really awesome!! I love seeing MAU being added, and it would help make it more accessible to figure out what your MAU is for the crowns (that is when they start being handed out again), especially at the same time where it’s lowered a bit more.
I’m not entirely sure how accurate the Average Session Time is though, and I’m not sure if I have anything very accurate to compare it to.
My game states its average session time is 6 minutes. My game relies extremely on a universe model, in my case there’s a Hub (start place) that has an average of 1 minute playtime. The main starting place most players are in which all new players can access usually had 12-14 minutes average playtime. This only ever increases for the other places that require higher levels in the game.
Three other websites usually tell me it’s more than this. Rolimon’s gives me a range from 10-12 minutes. RTrack tells me ~14 minutes. RoMonitor ~13 minutes. I understand these sources may not be too accurate, but when the old Developer Stats page was visible for per-place analytics, it seemed to give me figures like these for my places.
I’m not entirely sure what to expect, especially considering I’ve noticed PlayFab analytics to be inaccurate at tracking session time in the past. I could be mistaken, maybe this is what I’m actually getting, it just does feel quite strong of a deviant?
I don’t know if this is an accurate way to calculate it, but when I multiply average Total Playtime by 60, and then divide that by average Sessions, it gives me ~15 minutes.
Really awesome though, thank you so much for these new additions! I am just quite cautious to make sure the data I see is entirely accurate, especially considering most games aren’t affected as much as I am by the chance of inaccurate playtime information.
@LuaBearyGood I actually didn’t know that page existed yet! I was able to find it here:
https://create.roblox.com/creations/experiences/(gameid)/analytics/monetization`
Which is quite interesting considering when the Compute page was taken off, I was shortly unable to access it. Excited for more insights on monetization!
Whats the difference in Average Visit Length and Average Session Length?
This looks really cool! Are there any plans to add custom events using something like AnalyticsService
?
The previous post mentioned this:
Who can activate and view the dashboard?
- Only owner of the game or the group will see the activation button. Please reach out to your group owner if you believe your game is eligible. To view the dashboard, you must have game edit permissions. We’re working on a separate permission to have granular control. Stay tune!
I confirmed that the group owner of the game I work on is able to view these analytics, however I am unable to, even though I have edit access to the game. Is this a bug? All the modules on the /analytics/retention
page say
User does not have permissions on this resource.
I am able to view the standard developer stats on the /stats
page normally, though.
Hi @BusyCityGuy I think you need to ask the group owner to turn on the role permission for your team in this experience.
See this post for details
Hi @Evercyan I checked the logic and we believe the sessions definition right now is every teleport will be counted as one single session. This might be confusing and wrong.
Our team will take a further look and see if we should update some wording to make it less confused. Thanks for reporting this.
I’m a bit confused. The op post states this:
If they’re being teleported to a place within the same experience, shouldn’t this only count as a singular session?
I’m actually kind of hyped for this as I requested something similar in the recent past, but at its current state it seems like something might be off. I am having similar issues as @Evercyan described, where I have an average visit length with more time than the session time… which… doesn’t really make a lot of sense?
@dragonknightflies How can I view these changes in dev stats?
Few metrics are shown to me when I open dev stats in creator dashboard for:
- [SHOP 2.0] Aimblox BETA - Roblox (2.5 million MAU)
- [GREAT APE] DBZ (DEMO) - Roblox (400K MAU)
Are these changes not yet out?
I believe those two terms are synonymous.
Hi @NoAlias I checked that both of these two experiences are able to enroll. I think you just need to let the group owner for the game to go to creator dashboard. https://create.roblox.com/
Go to the page of the experience you mentioned above and finish the agreement then the metrics will start to show for you.
For detailed steps you can check this post
[New KPIs and Lower Enrollment] Announcing the Analytics Dashboard - Measure, Track, & Make Data-Driven Decisions
But the menu that showed ram (memory) and cpu usage and stuff like that on your game servers
This confused me a lot as well, but on the bright side the average session time I’m receiving looks to be accurate now. Are you still having the same issue or is this resolved? (Just to help the engineers)
@Evercyan @MetatableIndex We discussed in the team and we think it makes sense that teleporting across different places within the same experience should be counted as 1 session. If you teleport out of the experience and teleport back in, it will be 2 different sessions as you leave the experience once.
We have fixed the issue and the data has been corrected. Now if you go to the creator dashboard and check the average session time again it should be based on the definition described above.
Thanks for reporting this issue and let us know if you have any other questions.
I can access Developer Stats but it doesn’t actually show on the side? I’m a developer for the group that owns the game.
Will this be changed to allow non-group owners to check? I’m the one who mostly solo develops this game.
Do you have the “View group experience analytics” permission in your group role? If not, pls ask your group owner to turn that on for you. More details can be found here: [New KPIs and Lower Enrollment] Announcing the Analytics Dashboard - Measure, Track, & Make Data-Driven Decisions
I’m wondering how can I see the tier my benchmarking is on?
I just now noticed the KPIs have a benchmark and our game surpassed them by far on all KPIs
why is it not showing the next tier? surely our game is not on the top tier
DAU for example, even during the outage when almost no one could play we had more DAU than the benchmark it shows on our dashboard.
If I had to guess, id say your game is probably just reallllly awesome.
This topic was automatically closed 120 days after the last reply. New replies are no longer allowed.