I was testing some stuff for a mobile version of my showcase, but it wouldn’t teleport the player when I played on mobile (to a special mobile version). At first I thought I was just scripting something wrong, but then I did a simple teleport for just any type of player (was checking if TouchEnabled before). I then found out it teleported me on pc but not on mobile (no gui, no nothing).
I have this place teleport the player once the game loads (no matter the platform).
EDIT: So I guess it happens on Android devices and this isn’t the first time someone has noticed it.
I haven’t really worked with mobile teleporting so I don’t know. I normally would suggest you use OnTeleport and re-teleport if the state == failed, but unfortunately that’s broken right now and failing a teleport to a reserved server (if you’re using those) completely break teleporting:
If this is breaking teleporting on your tablet 100% you should make a ROBLOXCRITICAL bug report
I have seen quite a few complaints of the TeleportService being broken for Android. Even games like Pokemon Brick Bronze state that it is broken in the description. Maybe move this to bug reports?
I also don’t develop with the TeleportService. I find it unstable and fairly unsecure for passing data (as it is all client based).
What ever the fix was it didn’t work. Now when I try to teleport in a game I am disconnected from the server while local code still runs, and am not even teleported into the new server.