Trioxide
(Trioxide)
March 1, 2016, 8:48pm
#1
Hey.
I have encountered a bug which renders the animation editor 3.0 unusable for me when animating custom models.
Here’s a video of what’s happening:
An explanation for people who can’t watch this video:
Rotate part
Entire character rotates at random and moves randomly
This happens in every place, no matter what I do.
OS: Windows 10 Pro
Repro file: AnimationEditor30_WeirdRotation_Repro.rbxl (24.1 KB)
or am I just using the editor wrong? :c
EDIT: added bold text
2 Likes
Vorlias
(Vorlias)
March 1, 2016, 8:55pm
#2
I have a similar issue, except the model just randomly will go upward while animating it.
1 Like
I had that problem a while ago – it was really weird. I think I fixed it by deleting the rig I was using and switching to a copy of the rig.
Trioxide
(Trioxide)
March 2, 2016, 1:43pm
#5
After anchoring the Humanoid in the repro file, it refuses to rotate.
for me, it creates random keyframes in blank frames I didn’t key on
if when I key all the keyframes and leave no blank keyframes
the bug will never occur
also delete proxyparts
1 Like
Try only anchoring the HumanoidRootPart.
Trioxide
(Trioxide)
March 2, 2016, 8:14pm
#8
This seems to do the trick. Thanks.
The plugin should anchor it if it is not anchored.
Kinda difficult to judge things like that at first glance, I think. We don’t want two versions of everything in the API, so you have a choice of potentially overwriting the user’s choice or adding more fluff in the API…
That’s not a change that involves the ROBLOX API though, right? It’s one line of code when you click “Select” to anchor the selected rootpart.
Also, I could have sworn the animation editor used to have a warning like this. Am I imagining things or was it removed?
2 Likes
A warning would probably work. I don’t know, man, I just play with VR.