Animation editor: issues with rig part selection and camera zooming

An update on some of these issues.

@Crying_Rn and @ShinyGriffin the first issues are the same. There a bug with studio scrolling frames in general, and our studio team is currently in the process of fixing it. From what I’ve seen, the only workaround until a fix goes live is to always have the animation editor large enough such that it is not scrollable. Please try that and let me know if that is not the case.

The camera zooming uncontrollably problem: we are aware of this, and believe the issue has to do with how input is handled on plugin gui widgets, not necessarily the animation editor itself. We are trying to get this fixed, but in the meantime there may be a way to avoid this behavior. It seems to always happen if you are controlling the camera (with wasd), and have the mouse down in the animation editor at the same time, then if you move the mouse out of the animation editor while still having it clicked down and you still have one of the wasd keys pressed and then let go of the mouse, the bug will occur. Please try to avoid doing this, and if you encounter any other ways to reproduce the behavior, please let me know.

For being unable to select body parts in the workspace: This is also a strange input bug that we have had trouble reliably reproducing on our end. If anyone has been able to identify a consistent list of steps in getting this bug to appear, it would definitely help accelerate us fixing the bug.

@ShinyGriffin, can you tell me what issue you listed is related to the output you posted? There was a bug that appeared late last week that was causing a similar issue to what you described in #4, but that bug has been addressed since then. Can you check if you can still reproduce this behavior?

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