i don’t know the animation keeps playing before it finishes, like it goes back and forth.
I don’t know what is happening or what but i’m pretty sure it shouldn’t be like that HELP
i’m just using the default animate script from when you spawn and a simple pathfinding script
I tried network ownership but stilll didn’t do anything
so i am lost if anyonne have a similar problem please do tell how you fixed it TwT
Update:
i didn’t use the default animation script no longer and manually just play the animation on the pathfinding script but i did found what i think caused the problem
^^ i used the provided script here and i got case 2
Case 1: i think run and walk is playing at the same time
Case 2: everytime the NPC reaches a waypoint i think it resets to idle and the to walk animation again
either way you the reader if you have the same problem like this hope this helps