I’ve made a post previously talking about another studio bug similar to this. Back then it was the games’ publishing window, now it’s this. I thought they’d learn of their mistakes but, here we go again.
The new style of the animation publishing/importing rework window is too big for screens smaller than 1024 x 768
This bug started happening around yesterday when the change was made.
The bug can be replicated by changing your resolution to 1024x600 or 800x600 and less.
Screens under the size of 1024x768pixels won’t be able to publish or import animations, In my case my game’s development has been put to a halt, since I can’t publish animations at all.
Here’s some screenshots:
(Trying to publish the animation)
https://gyazo.com/93e1c16ae7cef59fb075ddeb5b08362b
(Trying to import an animation)
https://gyazo.com/5bffcfb08bbd3a2b2a7befecd994e9e6
Most notably, in the GIF above, you can see me trying to scroll down or resize the window but to no avail.
What have I tried to solve the problem?
I’ve tried the solutions I used in my previous post, but i knew it’d not work.
For example: I tried using an external program to resize the window to see if items would fit or adjust themselves, but I can’t select the Import/Export window as it’s not a separate window…
I hope this issue gets solved soon and to whoever is reworking all the interfaces, PLEASE always make them resizable or fit automatically.
Previous post(you should probably read)