Animations from Moon Animator 2 and Blender broken in Roblox

Hi everyone,
I’m currently having a issue with animations from moon animator 2 and blender not working properly in roblox studio, here is a example of how one animation made in blender is suppose to look and what it looks like in roblox:



here is another example but with a broken animation in moon animator:


The only thing have been able to figure out is that everything that isn’t connected with a motor6D part that is a humanoidrootpart is moving less then it’s suppose to or something along that line.
The one solution I have tried is adding RbxLegacyAnimationBlending to workspace and toggling it but that doesn’t seem to change anything.
{DD6E3196-4CF0-42E4-BF3B-C872627ACD5D}

please heeelp :sob: :sob: :sob: :pray: :pray: :pray: :pray:

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this is what the rig looks like btw:


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I finally found how to fix the issue when scrolling through dev forum, to find someone who posted about the same problem. The scale of the viewmodel has to be 1 as the scale also affects the animation, I couldn’t use the animation that I had already made with the viewmodel that was exported to Blender with the wrong scale so keep that in mind. Although, after exporting the viewmodel with the correct scale and animating it the animation works as intended.
A big thanks to this post which where I got the solution from: Blender Animations are broken with custom rigs/viewmodels

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