I understand the point of a change like this, but I feel it would make it even harder for new games to become popular, or new genres.
Take for example a story game. If one has a much better plot but doesn’t have the enhanced support and features that come with it, players will generally pick a game that feels more immersive, being the bigger game. Of course, this depends if both games are built with realism in mind or not.
This kinda ties onto @Goldthyr 's first point about equality.
I wish they clarify “creators” cause if they plan to let everybody upload hats then let blue checkmarks upload for free while others pay 2500/5000/7500 robux per uploaded hat. I know it sounds kinda bad but it should allow moderators more time to moderate the said assets.
Edit: I said blue checkmarks should be free to upload cause they supposedly already make money for Roblox.
This Is Great, But nothing about UGC Events and i thought we would have seen something about this way before ugc limiteds , cool stuff though and thanks for doing this
We appreciate your feedback and the interest other creators have shared here regarding the future of the UGC Creator Program and Marketplace. In the coming weeks, we will be sharing our vision for the Marketplace alongside other product updates. Thank you for your patience.
First the transparency and goal of the developer roadmap is pretty awesome and seeing it return is even better, cause at the end of the day this is more improved communication, Its also nice to hear from the chief product officers at roblox as we dont really get to know much information about the amazing dedications that go on behind the scenes to work on the platform and revolutionize it for the future.
I Have a few questions about the roadmap and mostly related to the catalog and how some things are generally missing with things the community has been wanting for a long time, Many people including UGC Creators, community members and just people who play roblox want to know.
Questions
Is The Roadmap for catalog features fully announced or is there more ?, as we have so much missing in catalog transparency. UGC Events ?, we haven’t heard a single sentence about them since they where first announced. UGC Events would be a good feature now as UGC Limiteds releasing before was unexpected, we would like to know more on this and how the community can use it. Since the announcement in 2022 about how we would be able to give accessories away for free and got nothing since but UGC Limiteds first has left everyone curious as this roadmap goes way into the future and explains nothing for User generated events and the expansion of user generated content.
Sponsored Limiteds, We have seen no information or any new ones for a while since the man city crown and any limited information for brands or sponsors. It just feels odd to see nothing interesting from a Brand or company popup for a while when these are some good media attention and well liked accessories for people to go get. Some of these created well made roblox accessories and events and we would to know more about this and these.
Roblox Limiteds and how roblox would turn offsale accessories limited like the company did throughout 2022 and early 2023 when will that start again?. Lots of community posts all over social media asking about people wanting to know how long the UGC Rollout lasts so we can see a continuation and more offsale items go collectible. Users such as @Linkmon99 and others have asked about this here
Example : Announcing Limiteds for the UGC Program [Marketplace] - #147 by Linkmon99
on the devforum and they want to know when this feature returns as nothing has been added to the roadmap.
The Community want to know more and further elaboration into the deep dives of the work that is going on catalog wise and the announcements that we have gotten but haven’t seen as of now.
Will the catalog be talked about more in a future roadmap week, if so i may expect a lot of these to be talked about, it just from the titles doesnt seem clear for any more to be added and there is so much missing with the announcements and what the community wants ?
To add to this, one other category I wanted to emphasize is the lack of UI related features still. This includes things such as getting the color of a pixel at a specific point, being able to set the size to a negative value to invert/mirror an image (this would be especially useful for mirrors), and the inability to apply rendering effects to UI without a hacky solution (such as UI blur that can only be done via non-ScreenGui types of Gui, which requires much more effort than what should be required).
Quick points from above:
Pixel color at screen point
Invert/Mirror images/UI elements (via negative size)(Especially ViewportFrame)
I love the topics and issues Roblox goes over with the community. All of these seem especially good, I can’t wait to see all of the new features Roblox will offer and explore in the future!
Also can’t wait for the Q&A they will have. Looking forward to all the conversations!
Hi - we released a new version of the client this week that fixes some issues, possibly yours. If you’re still having issues, please message me privately so I can help find out the root cause.
I think that there will be a heavy moderation system where humans manually check each item to make sure it is not stolen, copyrighted, etc.
That would probably make it a bit less crowded
This is a good response and I do agree. However, I think it’s important to recognize a different vantage point than the one that staff see.
This is the only real thing that worries me. Community-based problems have always been that the “shift in strategies or direction” has very rarely mixed well in what developer’s actually want or need. Instead of communicating these issues or taking input to / from us, it gets lost in the void. I’m not talking about features that are experimental or released (those respond to feedback well). I meant more-so the features that have yet to be acknowledged.
For example, offline studio. Most developers if not all would benefit greatly from it when an outage occurs or internet is not stable (bus, car, train, plane, etc) and to this day, it’s been consistently avoided by almost everyone at Roblox. Another example would be supporting 4K textures. Another being the ability to export meshes as FBX. A lot of developers, including myself, are forced to go through a very tedious “beginner” workflow (image splitting, texture splitting, quality degradation, etc) in order to do what I would assume to be common practice in 2023. I’m not saying that every feature out there should immediately be put on-scope but, a good-few such as the ones I listed definitely should be somewhere on that list.
Over the years, there’s always a massive shift in the beginning that there’s going to be “more transparency” but, as time goes on, it just fades away and we’re back at square one. After being told time and time again, while I definitely appreciate fluid communication, it’s hard to see why this would be any different.
At the end of the day, I am on this platform to make additional income and I do welcome any tools / features that point me closer to that direction. I appreciate your response.
Really hoping with the standardization of future lighting that some of it’s lighting related issues get fixed (ie. very restrictive distance limits, light capping, light bleeding)
Also as someone that would love to make UGC items this really has potential to be an absolute crapfest if handled improperly.
@Roblox are we able to get a response on offsale items going limited like i said in my previous post.
People really want to know when this halt ends and roblox transparency on this and this field.
You all forgot 3d cloud, 3d vegitation, snap joint destruction and more while you are still adding stuff to the list,I mean it is more helpful to present the deadline, but will the older projects be forgotten because the burden of the new one?
This is one important point that definitely needs to be emphasized. Roblox needs deadlines for their projects. Some of these projects were started years ago and have had no word since. Either keep us up-to-date on the progress or directly tell us that you’ve dropped those projects. This is part of the problem of why developers get upset. We’d all appreciate it if we’d not be left in the dark.
I posted earlier in this thread that this roadmap is a great step forward, but we still have no news about anything but a few things. Even with the things that are listed, it doesn’t show progress or any ETAs. We’re not your enemies, we’re the developers that are making your platform successful. Please just work with us. Despite the controversies, we really do want Roblox to succeed. I’m really hoping that the upcoming AMA at least will provide us with some insight as to what’s actually going on behind the scenes.