Announcing Three-Strike System of Moderation

Awesome, I cannot wait to see it in action :heart_eyes:

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That’s what the first strike is for. No need for warnings, if you quality for a strike, it means you are intentionally doing something inappropriate, it’s not something you’d accidentally run into. (i.e. for forum etiquette issues, you just get a feedback message, not a strike)

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To add to what @buildthomas said, you can see all the things that qualify for strike points are pretty blatant.

Check here:
https://devforum.roblox.com/t/official-rules-of-the-roblox-developer-forum/46429

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Like how the other day, when Roblox broke VehicleSeats all across Roblox, and the person who made it ROBLOXCRITICAL was told it wasn’t Critical. I would definitely believe that breaking a key part of Roblox is pretty critical, but apparently it’s not? It’s just too up in the air.

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Criteria for robloxcritical are up here and it’s unambiguous that the VehicleSeat bug did not meet it:

I agree that we should definitely improve the ROBLOXCRITICAL guidelines though, as non-critical issues (e.g. reproducible crash for rarely encountered worfklow) quality as ROBLOXCRITICAL and some actually critical issues do not.

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I think we must begin by analyzing what we define as a Critial bug. Personally, I’d define it as “a bug which significantly impacts / impairs a commonly-used feature, and is reproducible in most games”.

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Huh?

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At risk of overstating the obvious… this means if you make an off-topic post, it does not give you a strike, but the post may be moved out of the thread and you would receive a feedback message why your post was off-topic. (Making off-topic posts is against forum rules)

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I think he got it. However, I’d like to see a movement towards warning people for being on-topic.

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I doubt anyone actually misunderstood, but I’ve adjusted the wording. Thanks.

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Thanks for going through the trouble :slight_smile:

Not nitpicking, as I doubt anyone would missunderstand it; just trying to be humourous!

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Genuinely was confused with the wording.

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If there is any chance whatsoever that I’d gain a strike by trying to he helpful and reporting a bug, I would absolutely never report one. Even if I thought it were the most catastrophic issue Roblox had ever faced. Simply not worth the risk of being cut off from this important community forever.

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I think it’s justified, I like how the strike system is mostly for behavioural so that’s ok in my eyes

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I don’t think that bumping an old thread should ever be considered wrong (unless you just say “bump” with no additional content).

I frequently come across old threads with really useful information, and I am not going to be hesitant to comment on the thread, just because it is old.

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We define bumping as making a post active again without adding enough actual content to the thread (somewhat in relation to the age of the thread). Adding a significant comment to an old thread is fine, that’s not really what we consider bumping.

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I am glad that you elaborated more on your definition of “bumping.” Without knowing your definition it was sometimes conflicting to decide between a) creating a thread very similar to an older, existing, thread, or b) replying to an old thread and potentially having it considered a rule-breaking “bump.”

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The punishment in question is not for submitting bugs, but by unnecessarily pinging Roblox engineers with urgency to a bug which does not warrant it.

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i feel like this can kinda get out of hand, but aight

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