Announcing Unlocked Avatar Scaling: Expanding the Roblox Universe

It wasn’t there when i first made the post, it must have just been hotfixed

Took a copy of the same package @chesse20 did, but didn’t obtain it for about 10 minutes. It only finally appeared on my avatar page while I was writing this. Why did it take so long to appear on my avatar page even though it said I owned it on the package’s page?

Edit: It still doesn’t show as a preset costume for me, but in my post what I’m describing is that the individual parts wouldn’t even appear for ~10 minutes.

Edit 2: I’m not sure how easy it would be to display the animations with a different rig, but why do the animations intended for Rthro show on a standard R15 body? It seems more appropriate to use an Rthro body.

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I was honestly hoping that the necks being attached to the head was a mistake in the initial model that was released, but every leak I see shows the necks attached to the head instead of the torso. Are we expected to just not want the characters to look up, or is decapitation part of the new vision?

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didn’t even think about that one, good point

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Normally I’m in favor of controversial updates, but I’m kind of on the fence for this one. I can see its possible potential, but again I can see its drawbacks. This would be A LOT better if we had bendable meshes imo.

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Whenever I put the Rthro head on and off, the standard head gets bigger:

I need to put any previous, normal heads on and off to make it go normal size again.

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I love it. nVPSQ0H

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This is awesome;





Very impressed and love the feel of this, makes me feel like a toy character, great work.

The package looks phenomenal btw :stuck_out_tongue:

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May I also add; the animations are :ok_hand: top notch, really fluid.
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This update has separated my arms from the rest of its body…

Other than that I’m really liking the update and the animations look really polished!

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Am I the only one that’s disturbed by the fact that the idle animation has the character tilted, as if the gravity was slightly off?
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Yeah, i agree. Seeing that makes me pretty tilted.

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MeepCity"s scaling code is incorrect.

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A post was merged into an existing topic: Off-topic and spam posts

Nineteen new R-Thro packages are available, four of which are free!

Bundles

(Free) City Life Man - Roblox
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(Free) City Life Woman - Roblox
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(Free) Knights of Redcliff: Paladin - Roblox
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(Free) Squad Ghouls: Drop Dead Tedd - Roblox
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(Free) The High Seas: Beatrix The Pirate Queen - Roblox
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(500 R$) Police Officer Nash - Roblox
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(500 R$) Skelly - Roblox
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(500 R$) Elf Guardian of the Northern Border - Roblox
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(500 R$) Knight of Chivalry - Roblox
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(500 R$) Dr. Lauren, Artifact Excavator - Roblox
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(550 R$) Bionic Ninja - Roblox
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(600 R$) Rogue Era Magus - Roblox
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(600 R$) Squad Ghouls: J.C. Randel - Roblox
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(600 R$) Dark Age Apprentice - Roblox
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(800 R$) Bounty Hunter D-17 - Roblox
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(800 R$) Wanted Desperado - Roblox
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(800 R$) Barb the Barbarian - Roblox
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(800 R$) Warhound Class B-1 - Roblox
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(1200 R$) Knight of Splintered Skies Ascendant - Roblox
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(1200 R$) Sunstar - Roblox
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are we going to be able to retexture these new packages?
none of them are mix and matchable without looking like a complete abomination
and just wearing the full set isn’t very personal when there’s thousands of other people who look exactly the same

it would be nice if the texture was a clothing set that we could download and modify

https://gyazo.com/aa2d49162a2402354b3acc519e4e6522.gif

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In a few months when Rthro has been worked on a bit more it’s going to be amazing. Animations are top notch and the scaling is perfect.

Time to make some dank memes.

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I’m not a fan of it, Ill stick to R15 and R6 :slight_smile:
But its good that it allows people to create more realistic games though, more creativity.

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Same

It’ll improve in time.

I don’t like the low poly feel of some of the designs. Hopefully they make one that is smooth

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We’re on either sides of the room buddy. I honestly like how some of the models (skelly!) use a sharp-edges looking effect on the models. Looks cool for me.

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