Anti-Cheat Release : Visionary

This argument is pointless your just going to pull more bs to say yeah but this and this = obfuscation because this can be this and this

We can agree to disagree

idk man I gathered some good arguments and briefly explained to you ‘why’ and ‘how’ while providing perfect readability. :grin:

but now i’m being told my arguments are pointless? and your argument for mine being pointless is: “yeah but this and this = obfuscation because this can be this and this:interrobang:

to be honest man, how are you gonna call something pointless and say something so horrid :joy: if language could be obfuscated, your reply would be a perfect example of that! :no_mouth: :dotted_line_face:

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Stop trying, I don’t think you’re capable of making a proper anti-cheat if you literally put settings on client-side😭 Half your code is copied too, you barely made anything.

10/10 rage bait almost fell for it

What the hell did Liker do :sob: plus Liker methods are used for learning I’m pretty sure, You’re not supposed to rely on them you should use them to understand how Client AC work’s

I am telling him that he has a higher chance of detecting a skid using likers ac methods than with this garbage ac

Obfuscation / ob·​fus·​cate / [ˈäb-fə-ˌskāt]: It is the concealment of written code purposefully by the programmer . It is mainly done for the purposes of security by making it obscure to avoid tampering, hide implicit values or conceal the logic used.

Using others detection methods is pasting now? It’s not like they change? They’re still detection methods? Plus this is its own distinct anti-cheat. It actually detects changes in the game like speed cheats and adding or removing things plus metamethod and registry changes which neither valkyrie or citadel has.

Citadel has no need to detect minor things like adding a random object into workspace as it would cause massive false positives like who cares if an exploiter adds a random part or whatever only they can see into workspace the point of citadel is to prevent major game tampering not some insignificant little change nobody will notice

V2 featured metamethod detections
V3 does not have them implemented yet because I am focusing on internal anti tamper first

“Your” anti-cheat is just a candy wrapper for Liker’s anti-cheat methods, I don’t even think you made anything in this, all you did is make barely working basic detections like speed and paste the rest is pasted

using a working anti cheat method = pasting ???

“barely working basic detections” with no proof

fine enough I guess but it detects way more than that.

It doesnt detect adding a random object into workspace unless you allow it too in the settings because it creates false positives.

what major game tampering would you be talking about because all i’ve seen in the discord is protecting metamethods and the registry but most aren’t working, i don’t have an executor but I have a lua decompiler.

All these client side acs getting bypassed instantly by just not injecting anything

Eating a lot of popcorn while people who should help each other fight the problem fight each other. :laughing:

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Not sure why that stood out to you, it’s all common sense that a cheater can see and modify whatever’s client side. I also don’t have any/use exploiting tools so I can’t really accept your offer…?

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What makes you think an exploiter can’t modify anything on the client? You do realize in order for client sided code to be ran, it has to be on the client memory right? Therefore it can also be removed or modified. You seem to be lacking in basic computer science knowledge

Hello sango

i see you have the same delusions as always

nobody is going to modify their pcs memory just to exploit on a lego game with a client ac

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This is a pretty bold assumption to base your entire security around but there is some merit to it. After all bitdancer even said hyperion is only as good as it is because current executor devs “lack understanding of the basics”. Either way I design my games to reduce the impact of exploits as the most commonly demanded exploits are undetectable if its not skidded anyways

name 1 exploit that modified their pcs memory to byoass a lua anticheat for a lego game

you are protecting against something nobody will ever do on roblox.

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There are already aimbots that can be easily made which bypass hyperion, let alone any lua ac and are undetectable. The only reason no one has done it yet is because of low demand and a lack of competent exploit devs

every current undetected aimbot is external
the only internal exploit to possibly bypass hyperion currently is awp and does it by emulating hyperion

those external exploits would 100% be detected if they went internal because their devs are incompetent

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