I was recently informed about an exploit and I don’t really understand how it works, only that it involves a Roblox Security vulnerability and that I seen it in action in my game.
Since I don’t know understand it works, it’s best to let the man explain it himself (blurred out bits of the code so exploiters can’t use the full script):
If you’re an expert in this, feel free to sum up how it works in the comments and I’ll mark it as a solution. In the meantime, I figured out how to put a “band-aid” on it.
Update on my first post:
I think it is only possible to reparent them to nil.
Altough about the setting the Parents of tools part, I don’t think that’s true.
The only time reparenting a tool replicates is when it is the Players backpack, workspace or Character.
If this is true then why would it only be possible to reparent tools? I just don’t think this is real to be honest.
I see, thank you. He showed me that he was using his own StarterGear to dupe tools. I updated the original post with a link to the model with a working anti-dupe.
This really isn’t that bad since this doesn’t even replicate to the server. Also that change only shows on the Client meaning that you can’t detect it from a Server script. Also person in the Screenshot made it sound like it replicates, which it doesn’t.
why you hiding raknet methods lol. ez network exploitation that can replicate (some stuff can) to the server with some stuff until roblox decides to switch from raknet