Are you ready to use this new AMAZING plugin?

the plugin do things in bulk instead of 1 by 1

Me when i write 3 additional lines instead of using a useless plugin :exploding_head::exploding_head::exploding_head::exploding_head::exploding_head:

2 Likes

My honest opinion:
You should separate the module into different categories, this is to avoid bloat and unnecessary footprint. For example, the table categories has anything that has to do with tables, like copying, reconciling, etc; and string categories that has anything to do with strings, like starts with, ends with, contains, etc

By allowing the user to choose which of your modules to use, instead of all in one; you grant them the ability to organize, optimize, and simplify

2 Likes

Suggestions is needed !
please if any one have a suggestion for a function or any thing else please send it here because the pro version will release very soon and i need your suggestion to make it even better.

You should add Module.Print() which prints the provided message out with nothing extra.

6 Likes

so i got you a release date for the pro version !
ExtraFunction Pro will release in . . . . early November 2024 !

why is this delay ?

i know , i said that the pro version going to release in the coming days but unfortunately i need more time to make the pro version even better
i am adding more functions and i also added event !

please if you have any suggestion please send it here your suggestions may make difference !

stay tuned for the pro version it is much better than the regular version !

Nobody will use the free one let alone the paid one :skull:

5 Likes

there is already some people using the free version

“some” people huh? probably the lazy ones

2 Likes

for my first plugin the plugin did good

I can’t wait for the update! Been using this for a few weeks now and the API is awesome, with combination with the incredible DX.

2 Likes

so there is now 50 functions in the pro version ! what do you think ?

Behold, a plugin which could legitimately just have been a private code snippet collection!
Every function is replaceable with a 1–4 lines of code, the functions themselves aren’t difficult to write nor plan out, it’s just a nothing-burger.


This function, it’s–, it’s nothing!


So if this gets popular, every single developer who uses this needs to reach out to you if they decide to profit off their games…

Also, if there is no verification system or any extra features, you do not need a plugin installer.

I’m preordering a hazmat suit in case I’ll ever see the pro version’s code.

3 Likes

users can publish games using the plugin but can not share the module source code

You posted the source code publically and don’t want people from sharing it publically? Hmm…

1 Like

the plugin makes it easier to do things in bulk and more the main purpose is to save your time

what do you mean by this i did not share the code

the module source code is only accessible with in the plugin

We can get it, look in the ModuleScript and see what the code is. By sharing the plugin, which contains the ModuleScript, you have also agreed to share the ModuleScript and its code publically.

2 Likes

i shared it on the roblox creator store only