While I was sleeping, Argon not updated once, but twice. What the heck? Bro the snippet executor and status bar icon are sick! I wonder what comes next. Good job on the plugin as always!
I think you should update your original post so that new users don’t get confused. (My tutorial on it is already old and doesn’t work with the current version)
New error discovered?!
Also, not sure if this was intentional but maybe change it so that the Argon icon in the status bar is actually visible before even starting?
also, please add support for the dynamic title changes.
(Obviously I could just remove error notification but I think that’s not the best solution)
Yeah that’s true, I was thinking about updating tutorials like 2 weeks ago but I knew that I will add and change even more stuff so I think that now it’s the perfect time.
Maybe some more details?
That’s not possible it would require extension to always start regardless if you are writing lua code
To apply changes just disconnect and connect to server again, I won’t be adding event listener just for such a small thing.
But it is already a thing:
As you can see it is only visible in workspaces with lua code or default.project.json file so that’s what I was talking about.
The only reason why I added this is to support tooling such as Roblox LSP. But the only variables that are actually used by Argon are name and directory (you can set custom path to src folder there).
This error says that Argon tried to set property “Enabled” to folder instance, which is obviously not possible bc folders don’t have such a property.
Could you send my pic of your explorer inside vsc? That error is probably caused .properties file inside ReplicatedStorage.Packages.Fusion.Dependencies
Oh just found the problem. You are probably running compatibility mode which changes .source files to init.
Argon is just checking if file starts with “init” or “.source” to check if file should be script with children thus “initDependecy” is interpreted as script with children.
So I will fix that in the next update!
EDIT: @AridTheDev here is unreleased version of Argon with this bug fixed along with some other changes: