I have been trying to get into Blender Animating but this problem(at least i think it is?!) keeps me
from getting into this.
So the problem is that after i get the rig ready with all the IK constraints for both the legs and arms, arms give me a certain dificulty with how they behave(Luckily no problem with legs tho).
If i grab the IK target bone for the arms and push it up it just bends towards outside instead of elbow going backwards.note : Pole bone is already selected and is the one behind it.
this is how it looks like ;
This is when i push the IK Target bone upwards.
Now for sure idk much about this and this may just be how it should behave but since i have seen nothing on this THING, i had no other choice.