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Custom rigs keep falling down
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8
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3504
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October 11, 2026
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Hey guys, does anyone know how to fix this?
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2
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119
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October 8, 2026
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[OPEN FOR WORK] 3D artist [MODELS] - [RIG] - [TEXTURES] - [BUILDER]
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0
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129
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October 7, 2026
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Issue with IK constraints on rig when imported to Roblox (Blender)
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5
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5223
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September 27, 2026
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Blender > Studio not baking torso movement properly
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0
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66
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September 23, 2026
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How Do You Make "Animated Accessories" For UGC?
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2
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241
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September 13, 2026
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Imported FBX animation flipping my character model
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4
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1623
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September 11, 2026
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Fix Arm incorrectly distorting when equipping tools
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1
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66
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September 9, 2026
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Hiring UGC Body Bundle Rig Comission (3,000 Robux / 12 USD)
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0
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244
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September 5, 2026
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Unable to properly export Custom Rigs from Blender with no Skinned Mesh properties (No Weights/Vertex Groups)
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1
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836
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August 31, 2026
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Ego Dragon - Creature IK Rig
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1
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405
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August 31, 2026
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How to fix rig bug?
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2
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98
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August 21, 2026
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Mesh importer keeps importing bones inside a "RootPart", and they wont even import correctly
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4
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1234
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August 2, 2026
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New Roblox 3D Anime Rig!
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9
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21525
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August 1, 2026
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[3D Modeller/Builder] Rxgnar's Portfolio
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2
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594
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July 29, 2026
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[SOLVED] Imported FBX Rig not following Bone Structure
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8
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8859
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July 27, 2026
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RigEdit - Create and edit animation rigs!
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111
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100241
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July 25, 2026
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Portfolio AamTum
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2
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1526
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July 20, 2026
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How do I find out what the "Expected Bounding Box" is?
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1
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584
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June 29, 2026
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Avatar missing optional full body animation torso/clavicle bones in published game, but not in studio
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0
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192
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June 9, 2026
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[OPEN] 7+ Years Professional Animator
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3
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1880
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June 7, 2026
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[Closed] Looking for someone to Rig UGC bundles
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0
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259
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May 22, 2026
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Having issues with hand IK!
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4
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281
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May 31, 2026
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Allow us to pin objects in the animation editor
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2
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260
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May 26, 2026
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Imported rig does not have a "RootPart"
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3
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241
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May 24, 2026
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[CLOSED] Hiring for Tank rigging and movement system. (Vehicle driving)
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1
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255
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May 18, 2026
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Motor6Ds not acting properly
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6
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144
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May 6, 2026
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[OPEN] 3D artist [MODELS] - [RIG] - [TEXTURES] - [BUILDER]
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0
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261
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May 5, 2026
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Is there any way to rename the bones in a rig and retain the use of existing animations?
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1
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791
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April 15, 2026
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Imported FBX animation from blender inverts limbs
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2
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761
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April 14, 2026
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