In my opinion, this can definitely save time from getting ids to add to your game instead of having to open the asset and copy it from there.
btw, it might be better for this topic to be in website features of Feature Requests, unless if i’m wrong.
To add, this page is designed differently from the other pages, so extensions that customize the browser or this page cannot find the asset id. It’s not in the DOM anywhere convenient, and because for some godforsaken reason Roblox has chosen to use one of those horrid React libraries that drag the CSS into the component itself, it’s absolutely impossible to find anything in the DOM, let alone restyle it or inject anything. This tech choice is anti-user and completely prevents workarounds or user adjustment to support niche workflows.
To copy the ID for a user who does not have permission to see group assets, this is useful. As well to make a document containing a list of IDs for a developer team to see.
Ah yea. This is the standard response for this sort of workflow and it’s really frustrating. The toolbox doesn’t have the same accessibility. Even if it did, it’s still nice to have a browser tab, since you can only have one copy of a toolbox open. I don’t think Roblox should be designing exactly one solution to these things.
This is a really cheap engineering change. It would save us a world of frustration. The excuse of X product has this solution is wrong imo. Please just support our workflow!!
Basically, we’re fully aware of the toolbox. The toolbox also has this problem.