ATHENA is a ruthless, immersive first person tactical shooter set during the final days of a broken America, fractured by civil unrest, rotting institutions, and a rogue AI superweapon originally built to protect humanity that is now erasing it. You play as Micheal Crolen, A US government employee tasked with watching over ATHENA, though you soon come to find out not everything is as it seems, and now you need to find a way to get the word out. (TBR)
The game features:
A deep, choice driven narrative where every decision impacts the world and characters
Brutal, realistic combat: limbs can be crippled, cover shatters, AI flanks and adapts
A ~7 hour fully voice acted VR-Exclusive campaign
Multiple modes Zombies, PvE co-op, PvP, modding tools, and more.
Cross-platform support: PC, VR (Quest 3 and beyond), modern consoles.
Gameplay Highlights
Tactical combat requiring strategy and adaptability
Environmental and narrative reactivity: your choices shape the world, people, and your own skills
Character customization with cosmetic outfits, gear, and weapon skins (no gameplay advantage)
Singleplayer and multiplayer support, with AI teammates in pve
Platforms & Access
Available on PC, VR, and consoles
PVP and Sandbox modes free to play; ATHENA’s single-player campaign will be a $20 USD purchase
Modding support planned for custom content creation (Maps, Guns, Etc.)
Recommended specs: mid-to-high-end gaming PC for best experience, especially VR and enhanced graphics
We want to share an important update about our studio’s current projects, including ATHENA and a new game called Grid Protocol.
Unfortunately, development on ATHENA is currently paused. The project’s scope is very ambitious and complex, and combined with funding challenges and team burnout, we are taking time to regroup. While we had hoped for a summer release, that will not be possible. ATHENA is not cancelled we remain committed to finishing it, but we need time to refocus and secure resources.
What’s Next for ZeroForm Interactive?
While ATHENA is on hold, our primary focus will shift to completing Grid Protocol. This project will help sustain our studio financially and creatively, allowing us to continue developing quality games for our community. (For more info on this join our discord, its a stealth horror shooter game for flatscreen.)
We will provide updates as soon as we have new information
Sorry for the quiet period we finally have an update.
Development on ATHENA has fully resumed. During our return, we reassessed the project and made the decision to refine the original scope. While our first vision proved more ambitious than practical, the new direction allows us to deliver a stronger, more focused experience, and one that keeps both players excited and developers happy.
Our current focus is VR, with the campaign now redesigned as a VR-exclusive experience. While the campaigns structure has evolved, its core identity and themes remain intact.
We’ll be sharing more information and updates periodically. In the meantime, feel free to keep an eye on the forum.
Below are some early WIP images from the VR build, and a peak at the campaign map.