I was trying the new Atmosphere object and seeing how it looked in an unpublished version of my game and found that upon removing the Atmosphere object, the color correction it applied to the Terrain water in the game was still present. I am now stuck with purple water.
Note: The ColorCorrection object is not responsible for this. Disabling it still keeps the water purple.
Steps to reproduce:
- Open a game in Studio that uses Terrain water
- Insert a Sky and Atmosphere to Lighting
- Mess around with the following properties of the Atmosphere object:
a. Color
b. Decay
c. Haze
d. Glare - Delete the Atmosphere object and see that the water is still discolored.
Thanks!