function start_swing(attacher)
rope = Instance.new("RopeConstraint")
rope.Visible = true
rope.Color = BrickColor.new("Really black")
rope.Thickness = 0.07
rope.Parent = rightarm
rope.Attachment0 = rightarm_att --This is attaching to the Right Arm's RightGripAttachment
rope.Attachment1 = ball.Attachment
end
function stop_swing(attacher)
rope:Destroy()
end
UserInputService.InputBegan:Connect(function(input)
if (input.KeyCode == Enum.KeyCode.Space) and midair then
if swinging then
stop_swing(ball)
swinging = false
else
swinging = true
start_swing(ball)
end
end
end)