Been getting this audio error constantly for some reason in PF. There’s no indication of an error in our coding, because nothing seems to break but the sounds themselves.
When you first join the game, all sounds play normally. At some point, this error triggers once and then from then on, every sound played results in the same error with no indication of recovering.
Is this an error on roblox’s end?
We think it might be related to roblox enabling something for audio recently as this error hasn’t really occurred before in PF.
If the audio file fails to load then it stays as such until they rejoin, but it’s only certain sounds and it can be different sound files
per person per game
The error message has been changed to a more detailed form. There should be an file name printed out. When this happens could you check if the file exsit on your disk?
In testing in local Server/Client mode last night I did see the error message. I assume that was before you added the change since I did not see any filename in the message. Tonight after loading the new version of Roblox Studio I have not yet seen the error message, even though I have experienced the sound loss.
I am seeing this problem in a new version of Armored Patrol that I have not published yet, but players of the current published version say they see the problem sometimes within 10-30 minutes of play, various different sounds are affected, explosions, gun shots, etc, but once the sound stops playing, only exiting and re-entering the game will fix it.
I’ll try to test more tomorrow when I have more time and try to get the new error message to come out.
@spotco There should be some error message. So wired.
Could you please check the folder C:\Users\xxxx\AppData\Local\Temp\Roblox\ContentProvider when this happens if you use windows? Does that folder have files with normal size?