Audio uploading through the Asset Manager is consistently failing with an internal server error, preventing me from uploading new sounds to the game I am working on:
Trying to upload through the website is also not possible, as it says “Wrong Format” despite the file type being listed as one of the accepted formats (.ogg):
I’ve tried this even with audio that I successfully uploaded not even 2 weeks ago, and it still fails with a 500 error. This started yesterday and is still happening today.
System Information:
OS: Windows 10 Pro, Version 22H2
CPU: Intel i9-10850K @ 3.60GHz
GPU: NVIDIA GeForce RTX 3070
RAM: 32.0 GB
Expected behavior
I’m expecting the audio to upload successfully. I am confident this is not on my side because audio that uploaded successfully in the past is also not uploading correctly. Even if it was, I should get a relevant error and not a 500 status code.
I noticed this hours before the actual outage was reported (or even started showing). You can also find a few posts in #help-and-feedback:platform-usage-support mentioning this, but I can also confirm I have been getting ‘500’ errors when trying to upload any sound/audio to my game.
Gotcha, thanks for the response. We’re still digging into this and may have identified another issue – I’ll update here when we are fully resolved. Sorry about that!