As a Roblox developer, it is currently too hard to publish games with a lot of out of date packages.
If Roblox is able to address this issue, it would improve my development experience because it would speed up publishing my games.
Normally PackageLinks prevent the game from being published if they are out of date. This makes it extremely slow for me to update my game when I have multiple packages in the game that I frequently change because it requires that I publish each package manually.
I propose based on my use case that PackageLinks get an AutoPublish property, like AutoUpdate, that allows them to publish themselves automatically with the game instead of asking you to publish or revert each one.