The only thing I would add is the ability to “select all supported languages” in the drop down list because right now you have to add each language one at a time. Not a big deal, but it would be a good time saver for those that have a lot of experience or places to work on.
Add to this, the ability to turn on the “auto translation” sub-settings all at once. Right now each language has to be done one at a time. Customizing each one, I understand. I figure though most of us are going to want to enable this in mass, all at once.
I’ve said it before, remove this feature and bring it back when you do it right. I don’t know if it works well for other languages, but I’m saying for the Turkish language, it’s absolutely terrible. I understand English better than automatic Turkish translation. Please don’t say having this feature is better than not having it at all. Those whose native language is English can’t fully understand what I mean.
There are still a few issues with automatic translation;
Products that are created before you add translations aren’t translated, I’ve tried everything to fix this, however it seems to only work if you create a brand new translation. Which considering the amount of products I have for this game is incredibly inconvinent.
ALSO modifying :Translate() (or making a new API) to add translations to the cloud table from a game server if they are not already in it would be a godsend and would make my life so much easier
In the future, will there be any PT-PT support? I know Brazil and Portugal are two different worlds, and that’s why it’s kind of weird to read Brazilian Portuguese with Portuguese Portuguese. I hope it is already dealt with to provide more par localized experience.
100% agree. being able to interact with localization in code would be super helpful for something like calling the translation service when a user clicks a ui element to set language. most, if not all games with language options manually change every single ui element, which while not a huge deal, could definitely be streamlined with something like this
Adding a new language that works on all fonts (Website and Studio, Including different versions of fonts), finding enough staff that actually speak Arabic, the demand, etc, aren’t really easy and is why theres 16 languages instead of all of them.
Is translation in game automatically done. For example if a user was speaking another language and I was speaking English, would the text from the user that was speaking another language display in English and would my language auto translate from English to whatever language they speak?