Hello all! I have exciting news - AutomaticSize will launch (out of beta) on Tuesday, Feb. 16th! Be on the lookout for a forum post announcing its release.
Thank you all for the bug reports and feedback that you’ve provided during the beta.
Hi @fuzzy_bit - if all goes well, this feature should be coming out of beta today! We’ll be sure to post an announcement when the release occurs. Thanks!
For the v459 fix in studio “3. Resolved an issue with UIGridLayout and UIAspectRatioConstraint where frames were being sized smaller than they should.”, will this be pushed to live clients? We are receiving endless reports from our players about the sizing being messed up, and this issue started occurring today. The AutomaticSize property is not enabled. Thanks!
Hopefully the issue gets fixed! Me and a buddy are going to make a killfeed with this feature, never noticed these bugs. Worst case scenario we make a function to size it manually, although that wouldn’t be very enjoyable.
@rachjumper@Shawnyg@mrfergie thank you for confirming! This issue was caused by the launch of the automatic size feature today. To resolve the issue, we’ve disabled the automatic size feature for your games temporarily. Even though your games don’t use automatic size, there are some changes to the underlying layout code that caused issues.
Apologies for the inconvenience, we’ll work to address these issues for you. Until then, the automatic size feature will be disabled for your game (FYI).
Hi @Collect1ve - apologies for the frustration and impact to your game. I’m looking into disabling this for your game now! Hopefully this will be resolved soon. I’ll update when this has been disabled for your game. Thank you for your patience!