On UWP, some keyboard modifier-keys don’t behave as expected when listening to them through UserInputService / input events on UI objects:
- Right Shift sends
- Right Ctrl sends
- Neither Left Alt nor Right Alt send anything at all.
This issue pertains only to the UWP Roblox Client (as opposed to the Windows Desktop client):
- v2.369.11775 (MS Store)
- v2.369.273919 (Help Screen)
I’m not sure if UWP apps in general have this as a limitation, but it creates an inconsistency in my game controls. I’d like to be able to use the same keyboard controls in both the UWP and Desktop apps, as I can use the UWP app on Windows 10 with touchscreen as a convenient substitute for testing on different resolution phones / tablets because its window can be resized.