Latest render project here → Experimental Real-Time Rendering
Hello! Demonstrated above is an image rendered in Roblox rather than a rendering app.
Although slow, the engine can render live at more lower resolutions.
I wish to make an engine which can look both stunning and somewhat playable, pushing what I can to balance both looks and performance.
The engine supports, Reflections, Transparency, Shadows (Experimenting with overlapping shadows), and a more Metallic shine (Demonstrated with the semi-circle).
Going with any plans. I hope to bring textures, potentially adding global illumination and overall improving the looks of any pre-existing graphics.
Let me know what you think about this. I’d be happy to read any resources that you may know.