Due to Roblox not supporting the scaling of animation shifts…
I need to import several animations from .fbx, and save them to an ‘animation save file’ such as the Animation Editor plugin does, with the AnimSaves folder.
However, this is tedious, so is there any way to do this in batch.
Even if there is no way to batch import into Roblox, even just to batch import as a saved animation, I could at least do batch scaling.
I looked around for any info on the Animation Editor source, but I am not sure how much of it is in lua, and I could use in a custom plugin or how much is hard coded into the editor.
Any info is appreciated, thanks