Beams not appearing when playtesting, but appearing when in run mode

I’m trying recreate the aurora borealis, but the beams won’t appear in-game unless the test mode is run

Expected behavior

The beams to appear when in play testing mode

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Have you checked if the graphics qualities are different in Play mode and Run mode? If you’re on Automatic, maybe forcing the graphics quality to one of the higher options?

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do you mean this? my in-game graphics are already set to manual full
graphicsm

Is workspace.StreamingEnabled on? Last time I checked, it’s force-enabled for new places.

If so, you can try grouping the AuroraBorealis parts and setting the ModelStreamingBehavior property on the new Model to Persistent, making them persistently streamed in, regardless of distance.

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