I’d like to be able to disable the DPAD controls on xbox when used for UI navigation so I can use these buttons for other keybinds while the UI is selected, right now when using DPAD the current selected object attempts to select other things that I don’t want it to.
Well, what about
GuiObject.Selectable? Doesn’t this suit your use case?
I’ve disabled it before, and it seemed to work for me. Are you referring to the core GUI buttons instead of your own
No, I’m looking to disable navigation specifically with the DPAD so I can use the DPAD for keybinds.
I’d like to be able to keep the thumbstick navigation however.