Being able to disable DPAD UI controls

I’d like to be able to disable the DPAD controls on xbox when used for UI navigation so I can use these buttons for other keybinds while the UI is selected, right now when using DPAD the current selected object attempts to select other things that I don’t want it to.

More Info: Is there a way to disable or overwrite the analog stick and keyboard gui navigation?

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Well, what about GuiObject.Selectable? Doesn’t this suit your use case?

I’ve disabled it before, and it seemed to work for me. Are you referring to the core GUI buttons instead of your own PlayerGui?

No, I’m looking to disable navigation specifically with the DPAD so I can use the DPAD for keybinds.
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I’d like to be able to keep the thumbstick navigation however.

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