Hey Rickje139, thanks for the report. I received the model from your game with ~20k parts welded together. Can you confirm that this specific model/usecase existed more than 2 months ago and was being used in your game? Just trying to confirm if the crash is due to any changes we made,.
I have received multiple reports where any assembly with more than 10.000 blocks crashes their game and this was one of them and used to work in the past.
Unsure if this is the same bug, but it seems to be at least tangentially related since it involves unanchoring and is in the same game; I felt like here would be the best place to post it. I found this strange reproducible crash when messing around with the anchor blocks, trying to move two connected ones just crashes the game. I’m unsure what could be causing this exactly but it feels like something engine related since it closes without an error message or anything.