Billboard GUIs to have ResetOnSpawn option

As a Roblox developer, it is currently too hard to deal with making code reset variables pointing towards a BillboardGui when the player dies.

We notice the ScreenGui has a boolean for “ResetOnSpawn”
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meanwhile no such thing exists for BillboardGui

The usecase: I have a BillboardGui in the PlayerGui that is Adorneed to a part the player clicks on, and the billboard gui gives some options that player can choose what to do. When the player dies, the variables no longer point to the billboard gui unless I hardcode it to (because my code for this is organized in a local script that is within a screen gui that does not reset on spawn). For future projects, I’d like to be able to choose whether or not BillboardGuis reset on respawn, just like we can currently choose for individual ScreenGuis.

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