Bit buffer as an instance?

Unclear if this would work how I’m imagining, but it would be useful to have an instance we can write to for the sake of cross experience data sharing. Datastores accomplish this within a given experience, but theres not an easy way to transfer that data out.

Plugin presets and save files, complex generative data, images, navmesh, etc. I frequently utilize data caching for game systems and it would be nice to not have to rely on datastores and to share data across experiences.

It’s a bit niche but I think devs would make use of it.

2 Likes

StringValue?

I don’t believe strings need to be valid UTF-8 (only data store strings do).

See buffer.tostring, buffer.fromstring

2 Likes

Ohh cool thanks. Didn’t consider that, it’ll work for most of what I need

1 Like

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.