Blender 3d model issues

Can someone tell me how should I import my 3d model from blender to roblox?
my model is rigged (in blender) and I want to use it in my player, but I don’t know how to import it into roblox…

when I import it it does not have the colors that I applied in blender

Try looking in your files and see if the picture for the texture is in them.

You didnt save your texture,
save the texture, then go to shadings image node and set it as the texture you saved, then export to roblox

Export the blender file as a FBX file, then go to roblox studio plugin called avatar importer, and click on custom rig, and select your FBX file, that should do it

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There is another alternative, which is to color your model in blender instead of using a texture. If you wish, you can do that just by using the “VertexPaint” option in blender.

If not, then try uploading the texture to roblox instead of importing it from blender itself, that would work too.

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i did it and still :frowning:

Insert a humanoid and a part into the model
Name part to “HumanoidRootPart” then attach a Motor6D to the mesh

I think this is how you do this, im not too sure
: /
Edit: Also set the model’s primary part to the HumanoidRootPart

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I just saw this video, so I don’t need to make the rig from blender? I can import the model to roblox without rig and put the rig in roblox, right?

and if I make the rig in blender, how can I import it to roblox? and how can I import the animations?