when I test play my game on roblox studio, some imported meshes I’ve made on blender seems to have invisible walls and platforms I can climb on to, (but its invisible, so it seems like my character is standing on air. What should I do?
Does the issue looks like that + only some of The faces are not visible? Also check if the double sided mode is turned on.
Try using the Search button up top, this has been answered many times in other posts.
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Hello there!
You can easily solve this issue by switching your collision from “Default” to "Precise Convex Decomposition."
Default Collision:
Precise Convex Decomposition Collision:
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this works well do that and you will be fine
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