Blender R15 FK & IK rig

I recently looked into creating animations in blender, however I could not find a single R15 rig that I liked, so I made my own and though I might as well share it. If there any problems with it or any suggestions on what I should add then feel free to tell me.

R15_FK-IK_Rig.zip (246.0 KB)


Use Guide

In IK mode (default mode):

Colored boxes, spheres and ground shapes are only meant to be moved.
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End bones, white boxes and ring are only meant to be rotated.
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Gray and yellow bones should remain untouched.


In FK mode:

Ignore colored boxes and spheres.
All other bones can be rotated.


Switching between FK & IK:

Select a yellow bone, in main window press N (open n panel), navigate to Item>Properties and set value to 0 (IK disabled) or 1 (IK enabled). Each limb has it’s own IK switch.

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Made with:

  • Blender version 4.2
  • Studio & Blender plugin from this post
10 Likes

The rig is cool but since the blender plugin isn’t compatible with blender 4.0 I wasted 30 minutes of my life

1 Like

I didn’t use the original plugins, the ones I linked have been modified to work with blender 4.0+.

2 Likes

Thank you, that was my mistake I should’ve fully read the post

This rig is amazing, would definitely recommend to a friend

2 Likes