Blender rig exporter/animation importer

it was a single sided plane mesh and roblox whilst exporting always wanted to doubleside it, just doesnt know how to
so i just removed the single sided plane mesh from my rig lol

For some reason the names for the re-uploaded rig don’t wanna work, If I want the rig I have to rename all the parts of the obj. I name something like “test” and all the parts of the obj are gonna be named test452345235423543 instead of “Left Arm” and “Head” idk if this is because I’m added extra things to the roblox rig but still I’ve had a custom roblox rig before and it worked. Am I doing something wrong or does it need to be updated?

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I think mine is a bit different

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fix the plugin, rigs are broken, and accessories wont import aswell please :smirk_cat:

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Yes, that was my problem. I didn’t noticed it. Thanks for your help!

By default, rigs won’t clone another one but this is giving me alot of headache

This hasn’t been fixed for 3 months since the release of Reverted version :woman_facepalming:
EDIT: Animating with tools will also make it fall but i’ve found a solutions if you guys are animating tools you should add another Welds but by default, Tools are welded to RightHand but it won’t hook after it’s cloned

this is the result of fixed welds
image

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How are you getting this issue even

are you sure you are using the plugin on a non shared place if you are then you will have issues

Would you be able to describe more in-depth how your getting this issue? E.g is the place your animating in, have team-create enabled, what ultimately are you trying to achieve?, If possible send a screen shot of the file tree of the rig, and if possible it would help majorly a short video of the issue occurring.

Uhh theres some errors.

make sure the location of the .py file is correct

when I export/import the rig becomes blocky and the animation doesn’t work

BRUHHHH IT DOESN’T WORKKKKKK

NOOOOOOOOOOOOOOOO!!!

Anyone been getting this error lately?


I’ve tried on other rigs, Then i tried older rigs ive exported on older version of plugin, The old rigs worked but this current version of plugin seems to have trouble exporting rigs

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What is your issue even

you only complain it doesn’t work

but you never mentioned what your issue is

For the love of god @Den_S the plugin is broken since February and it doesn’t import accessories, textures and faces properly!

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yeah the plugin doesnt like it when you export custom textures out

you have to assign the textures manually on blender

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You can import accessories. Just drag the Handle part of the accessory inside the dummy and delete everything inside of the Handle part except the mesh. After that weld it to the head or whatever part you want to

But that doesn’t fix the texture issues chief. might as well using the community rigs than whatever this plugin has come to.

Just want to say that it was never importing textures the right way

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