Well i’m back here again-
When I import my Roblox character into blender it comes up semi-transparent, is there anyway to fix it? I just upgraded from blender version 2.91 to 2.93 (it was working fine in 2.91), and my blender exporter plugin and stuff are all up to date too.
Help would be appreciated, thanks
Edit: Fixed! I found a way to fix the issue. For anyone who may have the same problem; in Blender 2.93, select all of your character, under the settings tab, click ‘blend mode’ then ‘opaque’. This should fix the issue
Hey i know the solution for this problem, i believe the roblox beta option “cage deformation mesh” is causing this problem since i encountered the same problem with whats happening based on image 2# and turning it off on the beta options works for me
Yeah I believe this is out of beta now (as I can’t find it in the Beta section anymore) and the problem still persists. If anybody knows a way to fix the semi-transparent issue, it’d be great!
How do I get rid of the part called meta whenever importing the model? I don’t know blender so how can I remove this part because all I want is just a 3D model of my rig
and you are done :D, I love how the Blender RIG is more efficient through texturing because all you need to do is to use only 1 material if you need any help just reply to me regarding to Roblox texture
just touch any part in your model and go to the material and uncheck the option SHOW BACKFACE… by default is enabled when importing models… so just uncheck it