My friend and I have been struggling trying to rig a humanoid R15 model in studio alone, using a multitude of youtube tutorials, with no luck. Upon a single google search, I was able to find a roblox article saying it can be done in Blender alone and the. imported
So, naturally, I have a few questions. Im not very sure if this is the right place for it, as I am fairly new to the Dev Forum.
- Is it possible to fully rig a r15 humanoid model in Studio?
- Won’t studio complain about importing an entire fully rigged character from blender, seeing as there’s no way it will be under the triangle limit, or is there some exception I’m not seeing?